Now that we are nearing the end of the semester, it's dawning on me that I'm missing quite a few weeks since my last post. That said, these next few posts are going to be recaps of what my team and I have done over the past month.
This first post will contain what was worked on from September to mid October. It's going to be short, as the concept art I made during it has already been posted.
Week of Sept. 15-21 (update 04) :
At this point, I was still in my Maze Junkies group. (although at the time, it was still known as Ninja Mouse) For this week, we mainly tried to settle on what our story was going to be. I.e. something that wasn't ninja related. We ended up picking a "lab rat" concept.
Week of Sept. 22-28 (update 05) :
This week, we got a basic game going and had it working on the PSVita. Art-wise, we experimented with making a modeled mouse and had it working in Unity. Sadly, the model never quite made it in the actual demo.
Week of Sept. 29-Oct. 5 (update 06) :
I made some concept pieces of our main character, the mouse. The sketched have already been posted on this blog, in the previous post. So feel free to have a look~
Week of Oct. 6-12 (update 07) :
We pitched our games and demos this week to a few people from the gaming industry. For the most part, they liked our demo, which involved the different reactions our mouse would have to certain drugs.
Week of Oct. 13-19 (update 08) :
So I believe this was the week that we were placed within our final teams. I was assigned as the Art Lead in the Zen Boat game. This week mainly consisted of setting up Copy and Asana accounts for everyone, as well as making sure we were all connected via Google Groups. We also got to know each other and our game.
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